Lyria 3 helps you express, explore, and experiment with high-fidelity music, using prompts to create tracks with natural flow from note to note.

Model family

Fine-tune the details and generate professional-grade audio with Lyria. Our family of music generation models can create clips and tracks, or deliver a constant stream of music.

Lyria 3

Explore new genres, play with soundscapes, and find musical inspiration.

Lyria RealTime

Designed for real-time, interactive music generation.

Magenta RealTime

Our Lyria open model explores the role of machine learning as a tool in the creative process.


Creating your prompts

Keep it simple with a rough idea of what you want – like ‘an upbeat birthday tune’. Or describe the details for more control, like tempo and dynamics. Don’t forget to experiment as you go.

Powerful composition, endless exploration

Create pieces in countless styles using Lyria 3.




Safety

We believe AI should enhance human creativity, not replace it. We’re working directly with artists to gather feedback and shape guardrails that address their concerns. By doing this, we ensure this tool empowers creators and helps them realize the possibilities of AI in their work.

We use extensive filtering and data labeling to minimize harmful content in datasets and reduce the likelihood of harmful lyrics. Audio generation in Lyria has our latest privacy and safety features. All of our tracks are imperceptibly watermarked with SynthID technology, allowing you to detect whether music has been created or edited using AI.


Limitations

While Lyria 3 can create a wide range of music, we’re still working on improving key capabilities. You should always carefully check that the tracks you create fit your vision.


Try Lyria


Acknowledgements

Lyria 3 was developed by Ágoston Weisz, Andrea Agostinelli, Andrea Debellis, Calin Cruceru, Cătălina Cangea, Cristina Nader Vasconcelos, Eyal Rozenberg, Gladys Tyen, Hongliang Fei, Jason Baldridge, Jeff Chang, Jingwei Zhou, Jon Weinman, Louis Owen, Matej Kastelic, Mauricio Zuluaga, Mauro Verzetti, Michael Dooley, Moon Park, Myriam Hamed Torres, Nick Zammuto, Norman Casagrande, Ondrej Skopek, Oscar Akerlund, Ozgun Bursalioglu, Pen Li, Vikas Verma. Additional contributions provided by Adam Roberts, Antoine Caillon, Ari Troper, Asahi Ushio, Beat Gfeller, Catherine Zhang, Carlos Hernandez, Carrie Zhang, Cassie Tarakajian, Chris Deaner, Colin McArdell, Di Li, Eleni Shaw, Ethan Manilow, Ian Simon, Ilaria Manco, Jesse Engel, Jordi Pont-Tuset, Kehang Han, Krishmin Rai, Li Li, Lluis Castrejon, Mikhail Dektiarev, Noah Constant, Rey Coaguila, Tayniat Khan, Tobenna Peter Igwe, Vivek Kumar, and Yotam Mann.

Special thanks to Aäron van den Oord, Mahyar Bordbar, Douglas Eck, Tulsee Doshi, Tom Hume, Koray Kavukcuoglu and Demis Hassabis for their insightful guidance and support throughout the development process.

We also acknowledge the many other individuals who contributed across Google DeepMind and Alphabet, including our colleagues at YouTube (a particular shout out to the YouTube Artist Partnerships team led by Vivien Lewit for their support partnering with the music industry).

Lyria 2 was developed by Andrea Agostinelli, Asahi Ushio, Beat Gfeller, Brian McWilliams, Ethan Manilow, Kazuya Kawakami, Keyang Xu, Matej Kastelic, Mauricio Zuluaga, Mauro Verzetti, Myriam Hamed Torres, Ondrej Skopek, Pavel Khrushkov, Pen Li, Tobenna Peter Igwe, and Zalan Borsos. Additional contributions provided by Adam Roberts, Benigno Uria, Carrie Zhang, Chris Deaner, Colin McArdell, DY Kim, Eleni Shaw, Hongliang Fei, Jason Baldridge, Jesse Engel, Li Li, Luyu Wang, Nemanja Spasojevic, Noah Constant, Ruba Haroun, Tayniat Khan, Volodymyr Mnih, Yan Wu and Zoe Ashwood.